Ministry Course Expectations
Course Information
This course provides students with opportunities to apply a design process to meet a variety of technological challenges. Students will research projects, create designs, build models and/or prototypes, and assess products and/or processes using appropriate tools, techniques, and strategies. Student projects may include designs for homes, vehicles, bridges, robotic arms, clothing, or other products. Students will develop an awareness of environmental and societal issues related to technological design, and will learn about secondary and postsecondary education and training leading to careers in the field.
The following outline illustrates the marking categories and work description for each class unit of activity.
Students will be marked on their individual work performance, including attitude, teamwork, working safely
and behaviour in class. Each unit's total mark will be structured according to the following marking categories:
Marking Categories:
- Knowledge............ 20%
- Thinking................. 20%
- Communication... 10%
- Application............. 50%
- Total:.......................100%
| Unit # |
Unit Name |
Mark (%) |
Course Description |
| 1 |
Intro to Basic Drafting and Problem Solving |
20 % |
Handouts, worksheets, design build projects - "The Paper Shoe" " A to B Spice " |
| 2 |
Intro to AutoCAD and Basic Tools |
20 % |
Tutorials, worksheets, assignments, design projects |
| 3 |
3D Nets and Packing - Design Build |
15 % |
Using learned CAD skills design and build own packaging product and present to class.
Online resources, handouts |
| 4 |
Into to House Design and Softplan |
15 % |
Online tutorials, resources, handouts, Cottage Design Project |
| 5 |
SUMMATIVE: Intro to 3D Design INVENTOR and CO2 Cars |
30 % |
Online tutorials, resources, handouts using learned INVENTOR skills design and build a CO2
car and will be tested in the cafeteria |
|
Total Mark |
100 % |
|
The following table illustrates the general rubric that will be used to assess each student's ability in the
Application, Knowledge, Thinking and Application categories:
| Criteria |
Level 1 50 -59% |
Level 2 60 -69% |
Level 3 70 - 79% |
Level 4 80 - 100% |
| Application ability to produce competent projects using all learned concepts from every unit |
demonstrates limited ability |
demonstrates some ability |
demonstrates considerable ability |
demonstrates a high-degree of ability |
| Knowledge knowledge of fundamental unit lessons |
demonstrates limited knowledge |
demonstrates some knowledge |
demonstrates considerable knowledge |
demonstrates a high-degree of knowledge |
| Thinking understanding of the comparisons between learned and applied concepts |
demonstrates limited ability |
demonstrates some ability |
demonstrates considerable ability |
demonstrates a high-degree of ability |
| Communication ability to effectively communicate learned concepts |
demonstrates limited ability |
demonstrates some ability |
demonstrates considerable ability |
demonstrates a high-degree of ability |
TGJ2O Course Outline/Expectations
| Units |
Description |
Time (Periods) |
| 1 |
Intro to Basic Drafting and Problem Solving |
15 |
| 2 |
Intro to AutoCAD and Basic Tools |
15 |
| 3 |
3D Nets and Packing - Design Build |
15 |
| 4 |
Into to House Design and Softplan |
15 |
| 5 |
SUMMATIVE: Intro to 3D Design INVENTOR and CO2 Cars |
26 |
|
Total |
86 |
What will you be expected to learn? (Key Learnings)
In this course, you will be expected to provide evidence that you can:
A. TECHNOLOGICAL DESIGN FUNDAMENTALS
A1. identify and describe the purpose, scope, and steps of a design process;
A2. identify and describe tools, strategies, and skills needed for project research, planning, and organization;
A3. demonstrate an understanding of how design ideas are represented graphically;
A4. explain the purpose of building models and prototypes, and identify tools, materials, and methods for building and testing them;
A5. demonstrate an understanding of communications methods used in the design process.
B. TECHNOLOGICAL DESIGN SKILLS
B1. research, plan, and organize projects, using a design process and appropriate methods and tools;
B2. apply appropriate methods for generating and graphically representing design ideas and solutions;
B3. create and test models using a variety of techniques, tools, and materials;
B4. use suitable communication methods throughout the design process.
C. TECHNOLOGY, The ENVIRONMENT, and SOCIETY
C1. demonstrate an understanding of environmentally responsible practices, and apply them throughout the technological design process;
C2. describe how society influences technological innovation and how technology affects society.
D. PROFESSIONAL PRACTICE and CAREER OPPORTUNITIES
D1. apply appropriate health, safety, and environmental practices throughout the design process;
D2. identify careers related to technological design, and the education and training required for them.
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