TDJ2O - Grade 10 Technological Design Course Outline


Ministry Course Expectations



Course Information

This course provides students with opportunities to apply a design process to meet a variety of technological challenges. Students will research projects, create designs, build models and/or prototypes, and assess products and/or processes using appropriate tools, techniques, and strategies. Student projects may include designs for homes, vehicles, bridges, robotic arms, clothing, or other products. Students will develop an awareness of environmental and societal issues related to technological design, and will learn about secondary and postsecondary education and training leading to careers in the field.

The following outline illustrates the marking categories and work description for each class unit of activity. Students will be marked on their individual work performance, including attitude, teamwork, working safely and behaviour in class. Each unit's total mark will be structured according to the following marking categories:

Marking Categories:

  1. Knowledge............ 20%
  2. Thinking................. 20%
  3. Communication... 10%
  4. Application............. 50%
  5. Total:.......................100%

Unit #
Unit Name
Mark (%)
Course Description
1
Intro to Basic Drafting and Problem Solving
20 %
Handouts, worksheets, design build projects - "The Paper Shoe" " A to B Spice "
2
Intro to AutoCAD and Basic Tools
20 %
Tutorials, worksheets, assignments, design projects
3
3D Nets and Packing - Design Build
15 %
Using learned CAD skills design and build own packaging product and present to class. Online resources, handouts
4
Into to House Design and Softplan
15 %
Online tutorials, resources, handouts, Cottage Design Project
5
SUMMATIVE: Intro to 3D Design INVENTOR and CO2 Cars
30 %
Online tutorials, resources, handouts using learned INVENTOR skills design and build a CO2 car and will be tested in the cafeteria
Total Mark
100 %

The following table illustrates the general rubric that will be used to assess each student's ability in the Application, Knowledge, Thinking and Application categories:

Criteria
Level 1

50 -59%

Level 2

60 -69%

Level 3

70 - 79%

Level 4

80 - 100%

Application

ability to produce competent projects using all learned concepts from every unit

demonstrates limited ability
demonstrates some ability
demonstrates considerable ability
demonstrates a high-degree of ability
Knowledge

knowledge of fundamental unit lessons

demonstrates limited knowledge
demonstrates some knowledge
demonstrates considerable knowledge
demonstrates a high-degree of knowledge
Thinking

understanding of the comparisons between learned and applied concepts

demonstrates limited ability
demonstrates some ability
demonstrates considerable ability
demonstrates a high-degree of ability
Communication

ability to effectively communicate learned concepts

demonstrates limited ability
demonstrates some ability
demonstrates considerable ability
demonstrates a high-degree of ability


TGJ2O Course Outline/Expectations

Units
Description
Time (Periods)
1
Intro to Basic Drafting and Problem Solving
15
2
Intro to AutoCAD and Basic Tools
15
3
3D Nets and Packing - Design Build
15
4
Into to House Design and Softplan
15
5
SUMMATIVE: Intro to 3D Design INVENTOR and CO2 Cars
26
Total
86



What will you be expected to learn? (Key Learnings)

In this course, you will be expected to provide evidence that you can:

A. TECHNOLOGICAL DESIGN FUNDAMENTALS

A1. identify and describe the purpose, scope, and steps of a design process;
A2. identify and describe tools, strategies, and skills needed for project research, planning, and organization;
A3. demonstrate an understanding of how design ideas are represented graphically;
A4. explain the purpose of building models and prototypes, and identify tools, materials, and methods for building and testing them;
A5. demonstrate an understanding of communications methods used in the design process.

B. TECHNOLOGICAL DESIGN SKILLS

B1. research, plan, and organize projects, using a design process and appropriate methods and tools;
B2. apply appropriate methods for generating and graphically representing design ideas and solutions;
B3. create and test models using a variety of techniques, tools, and materials;
B4. use suitable communication methods throughout the design process.

C. TECHNOLOGY, The ENVIRONMENT, and SOCIETY

C1. demonstrate an understanding of environmentally responsible practices, and apply them throughout the technological design process;
C2. describe how society influences technological innovation and how technology affects society.

D. PROFESSIONAL PRACTICE and CAREER OPPORTUNITIES

D1. apply appropriate health, safety, and environmental practices throughout the design process;
D2. identify careers related to technological design, and the education and training required for them.